When I am converting my character to "Game Base" it looses almost all details. This started to happen when i upgraded from 4.2x to 4.31. I noticed that there are almost no details in the new normal map that is created when converting the character to "Game Base". This happens regardless of...More
Hello, on WIN7 using "Reduce Idle Load" produces window smearing like shown in the image attached. This goes away only when clicking one ore more times on the CCC4 background. Wonder if this could be fixed with a different driver setting ? My system requires 417.71 for certain reasons. This...More
Hi, CC4 keeps crashing while exporting even after complete reinstallation of the program. I get no report notes, just a crash. I even tried updating to 4.31 (used to have 4.2 when it started crashing), nothing helps. It crashes with every project, even when I am trying to export obj of just...More
This issue was previously reported via support ticket [Ticket ID: 260398]. We have already reviewed and followed the steps shown in the video provided in your response (https://courses.reallusion.com/home/character-creator/pipelines-and-render/unreal?v=updated-workflow-for-unreal-engine-5...More
I am up to date with the latest version of all Reallusion products. I've been having issues with morph sliders not showing up. Uninstalling and re-installing do not seem to help. The asset folders point to the same place but I get nothing. Template>Reallusion Templates> Is there a fix for...More
32bit Tangent VDMs exported from Zbrush. Either baked from a sculpt, or the diagnosis tool they have built in. Tangent FlipnSwitch set to 43. If I place the VDM into displacement slot of the material editor tab, and select Vertex Displacement; it will then freeze on me before crashing. Only...More