547 issues found

0

Votes
Active
1.Open the Reallusion Hub.
2. Open Character Create in the product.
3. Wait a few moments and Character Create will open and a white screen will appear....More
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Bug
Submitted by akariterasu114114

0

Votes
Not Reproducible
Since 3 to 4 day my CC4 taking so much time to load any character after processing 13% it hang. Previously it was not like that. even iclon 8 has the same issue. Is there anything with new update? Below is my PC specification
Ram 64gb
Nvidia 3080ti 16gb...More
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Submitted by Jigoos

0

Votes
Active
When I try to use the Reallusion plugin for 3DS MAX it hangs on 40% for material compiling Not sure if this is a Vray 7 update issue or what.
-3DS MAX 2025/2026
-V-Ray 7 for 3ds Max, update 2, hotfix 1...More
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Submitted by quentinwilde

0

Votes
Not Reproducible
Hello!
I've enjoyed using CC# and now CC4, but I do have some issues with the shaders on import. All of my clothes and accessories work fine, but the CC Base Body model ends up with misaligned shaders. Some of the materials are correct (e.g. Head, Eyes), but others have to be offset on all...More
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Submitted by jacobfalling

0

Votes
Not a Bug
I export a character for unreal engine and when I import it into Unreal the mesh gets totally messed up. See pics.
I have tried selecting different skeletons that were available and different versions of unreal. 4.26 to 5.1...More
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Submitted by brainsguy

0

Votes
Not a Bug
我从cc4.1导出的基本角色,嘴部的融合变形张不开嘴。...More
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Submitted by a1315701643

0

Votes
Not a Bug
Non-standards character imported from Unreal engine 4
Posing the arms using Mirror pose, flips one of the arms backwards
https://drive.google.com/file/d/1e4Rt_u9xPsex5S9kUnuKhKn44NWol-D4/view?usp=sharing...More
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Bug
Submitted by doubblesixx

0

Votes
Active
The live link of iClone exports an A-pose while CC4 exports a pose where the feet are closer together. It would be great if you could standardize this so that the animations work no matter which way I take....More
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Submitted by Mikay²

0

Votes
Not a Bug
If you want to fix some morphs and reupload the file, the morphs dont update
neither with the fbx import neither with the frame sequence...More
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Submitted by ahingel

0

Votes
Assigned
I would like to suggest using a transparent grid like seen in here https://courses.reallusion.com/webinar/archive?v=revolutionized-blender-workflow-for-creating-look-alike-3d-characters-from-photos in headshot photomode. This would make in my opinion make fitting the headshape to the photo...More
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Submitted by K_Digital
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