547 issues found

0

Votes
Closed
Hello Community,
I’m facing a transparency issue with hair when importing a character from DAZ3D and Character Creator into a Unity HDRP project. The workflow I followed is as follows, and I’ve also included a video to show the steps:
1. Export from DAZ3D:...More

0

Votes
Released
On re-import from facetool, the head is shifted backward around 3cm. if I send again to Zbrush, move all subtools excepts the body, and rend back to CC4, it gets shifted agaiiin backward.
I tick adjust bones on reimport to have the bone staying centered on the skull, eyeballs meshes ect..
Thanks...More
  •  3
  •  340
Submitted by animaliok

0

Votes
Not a Bug
I was trying the trial version of Cyberpunk Anna 2. I could not get the content manager to load it correctly so, I manually downloaded it and opened it in CC4. When testing the facial rig - full face motions, the eyes sometimes pop out of the head. The attached image is from frame 131....More
  •  1
  •  340
Submitted by animatedbeing

0

Votes
Assigned
今天更新之後,只要用CC4,會出現紫色的拉條,這些身體曲線都是我買過的,只要一動紫色的參數就會變有浮水印。
這樣等於創作完全停擺,讓人非常生氣。...More
  •  0
  •  339
Bug
Submitted by pps6412

0

Votes
Released
Crashes are common with large project sizes, usually relating to loading larger textures with displacement or physics. In this particular case I was using 8k textures on a character that doesn't yet have bones and visually inspecting the realism with Iray.
My computer has 128 GB Host Ram,...More
  •  2
  •  338
Submitted by Ascensi

0

Votes
Released
- some custom hairs don't appear in saved projects; opacity is not an issue, just not visible. The "eye" is on in the scene tab.
-Selecting certain saved custom hairs in content manager causes an immediate crash (never did this before since update)
- Saving custom hair causes a file corruption...More
  •  1
  •  337
Submitted by elimoreno777

0

Votes
Not Reproducible
for a character when i try to edit the mesh for the shoe, it is not letting me edit the shoe , pull and push nothing working. those were working initially....More
  •  2
  •  337
Bug
Submitted by jkerenti

2

Votes
Assigned
i have this character with multiple facial hair components. as been seen in the screenshot.
i export it as a unity template, and enabled "merge brows and beard into one object."
when i open the fbx in 3d software ( in my case cinema 4d) i see that there alot of blendshapes in the facial hair...More
  •  0
  •  335
Submitted by objectnull

0

Votes
Released
I always get this result even though I made the guides correctly
I got the same result in a VFACE model from XYZ. I believe Viktoria
I also got the same result from a model I scanned myself (without a mouth bag)...More
  •  4
  •  334
Submitted by zeynepduman41

0

Votes
Active
I installed the plugin properly and downloaded a basic Camila character. If I drag the skeletal mesh into any Map, it looks great. However, if I double-click the skeletal mesh to view it in the 'preview' screen, the skin is glowing. Is this a plugin bug? If I do the same steps on any prior...More
  •  3
  •  334
Submitted by johnnyvav
1 ... 27282930 31 32333435 ... 55