Version 1.41.8109.1
(for UE 5.4, 5.5, 5.6)
Note: To ensure maximum compatibility with the Unreal Engine, the Auto Setup plugin will support the latest 3 official release versions of the Unreal Engine.
Version 1.40.8027.2
(for UE 5.4, 5.5, 5.6)
Version 1.39.7803.1
(for UE 5.6)
Please ensure that the tools you have are the latest version for the optimal pipeline experience.
The Character Creator & iClone Auto Setup can be manually installed into Unreal Plugins folder in order to be applicable in Unreal Engine.
For the full installation guide, please refer to the Online Manual (last updated: Sep.25, 2025).
The Character Creator & iClone Auto Setup is compatible with Character Creator, iClone and ActorCore. Find the Learning Resources from the links below.
Character Creator
Character Creator is a full character creation solution for designers to easily create, import and customize character assets. It connects industry leading pipelines into one system for 3D character generation, animation, rendering, and interactive design.
ActorCore
ActorCore offers vivid 3D characters with facial animation for archviz, business, training, game and film use; along with a large library of motions and compatible FBX file export, it is the best content marketplace for 3D production makers seeking high quality content and a fast, easy workflow.
iClone
iClone is a real-time 3D animation software for digital actors, virtual environments, visual effects with drag & drop editing, powerful physics and easy plug-in compatibility, designed for creativity in storytelling and broadcast production, education & previsualization.
Live Link Plug-in for iClone
The Unreal Live Link Plug-in for iClone is a fusion of iClone's simplicity with Unreal Engine's render power. This connection helps skip tedious FBX file import/export steps by automating character shaders / skeleton setups.
CC UE Control Rig
CC UE Control Rig lets Unreal developers have the freedom to seamlessly control CC characters using the familiar MetaHuman control rig, enabling precise manipulation and customization of both body and facial animations.