Motion LIVE

Mocap Animation for Face, Body and Hands

WELCOME OFFER
Taking the reins of modern virtual production means bridging the gap between live mocap and real-time 3D. Motion LIVE streamlines your workflow by unifying mixed-media and tracking data. Sync multiple devices, capture multi-actor performances, and instantly preview animated 3D characters — all from one intuitive interface. With real-time control over head-to-toe mocap profiles and feeds, Motion LIVE is the ideal solution for game animation, film production, and live broadcasts.
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Timecode depends on whether the device and software support it.

Vicon Optitrack Xsens Rokoko Neuron Qualisys LiveFace AccuFace Faceware Facegood Rokoko Leap Neuron Motion Masking Motion Retargeting Mocap Correction Curve Editing Facial Rig Refinement Wrinkle System LipSync Look-at Constraints

Live Performance & Motion Capture

Impersonate the Optimal Acting Performance
Preview real-time performances on virtual characters, helping mocap performers adapt to character proportions and elevate their acting. This iterative process puts directors in full control and enables instant feedback to eliminate guesswork, reduce retakes and post-production edits.
Full-Body Mocap + Face & Hands
Capture full-body motion in real time using multiple devices, all through a unified interface. Record mocap data into separate tracks for pinpoint editing and instant preview.
Tutorial | Manual
Multi-Actor Motion Capture
Simultaneously capture complex real-time interactions between multiple actors. Separate capture streams for each character make it easy to manage individual performances and maintain precise formations, even for cloned 3D characters.
Tutorial | Manual
Precise Gesture Capture
Capture expressive hand gestures with precision, whether in motion or at rest. Motion LIVE supports a wide range of mocap gloves and records detailed forearm, wrist, and finger movements.

Unified Platform For Editable Mocap

Robust Recording Interface
Motion LIVE features an intuitive user interface, auto-saving, automatic serialization, quick actor switching, and real-time device feedback and status. Paired with the iClone Timecode plugin, it offers precise synchronization with a designated master clock.
Manual >
Motion Masking & Multi-pass Capture
Break the production into separate capture sessions, layering them to build the final scene. Mask different parts of the 3D character to target specific body regions during mocap. Motion LIVE and iClone have all the tools for precise adjustments, making it easier to fine-tune individual movements and boost acting performances mid-production.
Mirror Mocap
Mirror motion data from one side of the body to the other, ideal for synchronized movement such as military drills or choreographed dance routines. Use it to reflect a performance or achieve perfect symmetry, with the option to add unevenness and natural offsets.
Mocap Retargeting for Any Size & Shape
With real-time motion retargeting, any source motion can be applied to 3D characters of any scale or proportion, regardless of the mocap performer’s height or build. The “Align to source” option let the 3D character trace the actor’s real-world positioning and stride, or enable adaptive foot contact to ensure natural gait and well-proportioned steps.
Manual

Precise Timecode Sync

Master Clock

iClone Timecode ensures precise synchronization of mocap data with mixed media across various video and audio formats. One setup is all it takes to deliver accurate timing for multi-actor performances, live broadcasts, and post-production workflows.

Fully Interoperable Timecoding

iClone and the Timecode plugin combine to create the perfect mocap solution, enabling multi-actor, multi-device recording with timecoded FBX for smooth integration with Unreal, Maya, and MotionBuilder.

Live Scene Control

Mocap Data Location

Replicate the real-world placement and orientation of mocap subjects.

iClone Positioning

Easily reposition 3D characters within the scene during live mocap sessions.

Mocap Cleaning & Refinement

Master intuitive tools to create naturally smooth animations. Learn advanced techniques to fix mocap errors, clean up animation noise, and eliminate motion jitters and foot sliding.

Flexible Data Exchange Pipeline

  • Export FBX files for 3D animations and characters through Auto Setup pipeline.
  • Full support for Unity Mecanim and UE character rigs, enabling direct animation control.
  • Export complete facial morphs for expression editing in 3rd-party game engines.

SUCCESS STORIES

PERFORMING ART

Niels Bosch / Creative Producer, Het Nieuwe Kader

"Thanks to the integrated motion profiles, importing the Xsens data into iClone became a breeze. However, given the variance in body proportions between the dancer and our character, some animation refinement was necessary. Fortunately, iClone proved to be an invaluable asset in this regard."

FILM & MOVIE

Jeff Scheetz / Founder, Motion Capture Orlando

"Motion Live (and the profile for whatever mocap system you may be using) is an amazing way to make content with an emphasis on creativity and storytelling. …and isn’t that why we all got into this in the first place?"

ANIMATION

Shaddy Safadi / Founder, One Pixel Brush

"Unlike traditional mocap systems, which require expensive equipment and large studio spaces, the iClone-Rokoko setup offered a budget-friendly alternative without sacrificing too much quality."

What You Need

HARDWARE

Devices

Motion LIVE supports various face, body, and hand mocap devices.

SOFTWARE

Motion LIVE

Connect your mocap devices and capture motion directly within iClone.

Motion Editing

iClone’s animation suite elevates mocap data with advanced refinement and seamless blending.
Learn More >

Profiles

Tailored mocap profiles for specific hardware and software solutions.

* Includes trial options.

Plugins

Capture, refine, and export timecoded motion for perfectly synced multi-media productions.
Learn more>

Connect Your Capture Devices with Motion LIVE

Want to integrate your device with Motion LIVE?
Contact Us to access our Python API.