Votes
0
Product:
iClone 8
Version:
8.62
Status:
Active
Issue 12258
3 main issues after the last update iClone 8.62 and Character Creator 4.62
1st issue.

procedure:

1) create a cc3+ or cc5 character using CC 4.62 or CC 5 (bought recently)
2) create a humanoid character from the cc character by using Export Fbx (chosing to export mesh and expression sequence)
3) send the humanoid character to iClone 8.62

bug:

4) applying Record Voice to the humanoid character the voice is ok but the lips don't move (before the updates to iClone 8.62 and CC 4.62 this was working properly)

2nd issue.

procedure:

1) export different cc characters with different morphs by using Export iAvatar function in CC 4.62 or CC 5
2) create a morph character by using the Morph Creator function in iClone 8.62
3) send/replace the morph character to iClone 8.62

bug:

4) when apply morph animation using Morph Animator function the Transition Curve Presets do not apply to the created morph, resulting always in a step-like morph animation (before the updates to iClone 8.62 and CC 4.62 this was working properly)

3rd issue (this issue concerns only Character Creator 4.62 and 5, but it could be linked to the other issues reported before).

procedure:

1) Apply AccuRIG function in CC 4.62 or CC 5 (create guides ---> extrapolate guides from skeleton ---> generate scheleton ---> keep existing set ---> bind skin)

bug:

2) face bones are not rigged properly, resulting in very strange expression animation when the humanoid character is animated in iClone 8.62 (before the updates to iClone 8.62 and CC 4.62 face bones were rigged automatically and properly)

For me, with these 3 issues it is impossible to work properly because I use to work a lot with humanoid characters and morph animations.
OS: Windows 10
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Submitted byprimissimo
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