The spacemouse is easily the best way to go here now that it’s supported, but at least in character creator 4 and iClone8, if you don’t have one, a scheme that I like that avoids the use of a secondary key like alt is to to simply configure right click for rotation and middle mouse button for pan. I find that much nicer for a mouse only viewport solution. But the space mouse is as good as everyone seems to say if you can swing the hefty price.
I am really waiting for mause 3Dconnexion support, this would help me a lot to optimize my workflow inside Character Creator and IClone, please add this feature.
Currently i do my camera moves in Lightwave using 3D connexion device, and export to iClone. It would be a huge time saver to be able to do this directly in iClone. If possible, the option to record multiple camera takes would be beneficial too.
A quick Google search... here's a very productive discussion on 3Dconnexion implementation on Renderosity forum. https://www.renderosity.com/mod/forumpro/?thread_id=2898088
Just saw Warlord720 videos on latest iClone7 adding Morph Creator/ Morph Animation to Timeline, and promise of FBX direct i/o. Almost fainted in disbelief. Then I recheck mt notebook to remind myself why I left iClone 6 after deep involvement. Top DEAL BREAKER = (lack of) 3DCONNEXION support. --------------------------- And so I cut and paste my post to 3Dconnexion thread in IClone 6 Feedback Tracker -------begin repost from April 2016------- 3Dconnexion support has been requested repeatedly on iClone forums. Starting 6 years ago. http://forum.reallusion.com/Topic62566-87-1.aspx Most recent. http://forum.reallusion.com/254358/ADDONS-PLUGINS-Wanted-3DCONNEXION IClone's 3Dconnexion capability is gossiped about on many forums. Logitech acquired 3DConnexion for good reason: open Sandbox gamers LOVE 3D mouse. The starter version is CHEAPER than high end game mouse. It is now a common, standard 6DOF hardware controller It frees up the mouse hand/wrist and reduce up to 70% of redundant clicks (!!!) Speed and wrist saving is a BIG DEAL to non-leisure CG users, even gamers Many current gen CG tool frequent travellers check if 3D mouse is supported before signing up! Unity5, Cryengine has 3Dconnexion. Unreal4 finally got their 3Dconnexion recently after feverish petitions. 3Dconnexion support is the most requested item on Realtime architecture visualization tools forum, Lumion, LumenRT, TwinMotion. (an opportunity for RL) Be ahead in the realtime viz game...or at least Stay relevant and current among popular visualization tools. Most DCC or Scene Layout tools ship with 3Dconnexion out of the box. 3D mouse will attract/ ease orientation shock for these tool users jumping on the iClone train: Easier transition for users coming from peer/ prosumer tools Daz Studio and Poser. Big attractor for users from Maya, 3dsMax, Blender, Sketchup, Lightwave, Modo, C4D, Cryeditor, Photoshop, Adobe (and 100+ other CG/DCC tools) Big attractor for users from Unity5, UE4, Cryengine (frequent complaint = total click count) Another big bonus of 3Dconnexion is fast, easy, smooth camera animation. 3Dconnexion could help sell more iClone Make iClone more fun and intuitive to use (and make iClone look and feel more current gen). ----end repost--- Thank you Reallusion. I love your latest improvement. But as an 3Dmodeler/ animator my wrist health is as important to me as a typical pro tennis player. Thanks for listening to your intermediate to pro users. Looking forward to returning to having fun in Reallusion space. Cheers.