Can you PLEASE fix the FBX export "InstaLOD -> Merge material" and add a custom alternative for custom merge variation.
[X] Advanced Material Merge
List all meshes/sub meshes in a table, in the second column you write the merge name, all meshes with the same "merge name" get merged, pass info to InstaLOD, simple as that...;-)...
________________________________ Mesh Name | Merge Name ________________________________
Agreed.
At the very least give us the 'importance weights' options that are already available in the standalone instaLOD app - eg: prioritize geometry, UV, or texture size, etc. While not perfect it would at least help to prevent fingernails taking up half of the UV space.
Though looking through all the issues being "tracked", I can't help but feel like Reallusion are running a skeleton crew for development and just focusing on their sales team. I got very fast replies when I was a prospective customer, while their forums are more-or-less dead.
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