with dlss on, the particle effects appear elsewhere and are visible even if they are occluded. The same is true for luminous objects. So if a luminous object is occluded, its ghost image sometimes appears in the final result. I have a Geforce 4070 ti card.
this "bug" is not bug. it was my fault. ghost image was becouse of turned on reflection on the prop.
Feedback Tracker Admin
Hi Freddymusic,
Just following up—were you able to test or reload the project file?
Let me know if the issue persists.
Thank you!
Jasmine
Reallsuion
Freddymusic
I can't check today, but tomorrow I'll test or reload the project file that produced this.
Feedback Tracker Admin
Hi Freddymusic,
Are you still experiencing the same issue?
If the issue still occurs, Could you please capture a screenshot ?
Thank you for your cooperation.
Best Reguard
Jasmine
Reallsuion
Feedback Tracker Admin
Hi Freddymusic,
Thank you for your feedback.
We are unable to reproduce the issue on our end.
Could you please capture a screenshot and attach it in your next comment?
Thank you for your cooperation.
Best Reguard
Jasmine
Reallsuion
1
You are going to edit a submitted issue. This issue will be changed to private draft mode until you click submit again. Are you sure?