Votes
122
Product:
Character Creator 3
Version:
3.03
Status:
Active
Issue 5595
Exporting morphs to game engines like unreal or unity
like in daz studio be able to export to fbx files the morphs targets from CC3, in my opnion this is one of the big miss of character creator, being able to export the morphs direct from CC can make easy and fast build characters customization in game, this is being for me a big problem in using CC3 sometimes i feel wanting to just use full daz and leaving aways CC, but since cc3 does have some amazing things it's make me feel very troubled over it because i do really want to use CC3 but that limitation is being really a big trouble.
OS: Windows 10
  •  24
  •  11281
Submitted byEllessarr
COMMENTS (24)
ObjOri
Where the hell is customer support. Is there anyone alive at Reallusion or what?

So promising, yet such a let-down.
encryption767
Got a refund on all of my Reallusion software exactly because of this. I liked CC3 over Daz but looks like I am stuck with Daz.
bobcober_667673
Really need to be able to export morphs into UE4.  This feature is critical for several game features.

Looking into DAZ now, as they support this feature with their plugin.

Please add at to CC3 soon....
guilgd
I understand in reallusion what they sell is this character customization, if you are able to take all from here someone can use to create a clone of their software inside ue4 or unity and you will no need them. 

but actually with that way of thinking their product becomes very limited, and they need to spend time and energy to protect their morphs assets instead of focus on create better tools to optimize a game where you can build over just one or 2 bodies all your characters. 

I just can suggest to reallusion team stopping thinking about who can steal your work without pay and just focus on creating a very useful tool and so the ones that can pay for it will pay happily like I and many people here are.