I couldn’t get GOZ PLUS to work properly, which is why I didn’t participate in the CC4 contest. There are a few issues that keep popping up every time, no matter what I do. The texture or mesh seems to distort when I use ZBrush.The CC4 Model bone is way off when I Goz back into CC4; even when I try to select Adjust Bone to fit Morph, the rig breaks. I have cleared the cache files in Zbrush and removed the files from the GoZ default folder. I’m out of options. If I send over a pose, CC4 goes crazy. I seem to can’t avoid the bugs. Sometimes, when I go into the layer panel, I am able to turn down the layers, which is turned up to 100%, so every time I go back and forth between the software (Zbrush and CC4), the layers get more powerful and distorted.
"CC4 is not relinking when I try to work on the file later. I have to use GoZ in ZBrush to try to relink CC4, but it creates even worse bugs. Any solutions?"
HEAD SHOT 2:
Can Reallusion ensure that the scan head remains in the same position as the newly wrapped head? Ensuring that the head is in the same position as the base mesh after the wrapping process will make it easier to export both the CC4 base mesh and scan it into ZBrush for projections.
Note: Because I can't pose my model, I can only use the A pose to sculpt, which sucks.
Hi Virtual Replica Studios
Not sure if your problem has been resolved.
If not, could you please provide the information mentioned in the previous reply?
Kaylayang
Reallusion
Feedback Tracker Admin
Hi Virtual Replica Studios
Thanks for your Feedback
Could you please help us by recording a video of the process?
And please provide us with the files you used. If you don't want others to see them, you can set the next comment as private.
Or you can update the main program to the latest version 4.52, which might also resolve your issue.
I hope I was able to help you.
Kaylayang
Reallusion
1
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