Hand automatic skin weights for thumb and middle finger (palm)
Hello, I have a character which after I used the Optimize & Decimate option Custom, it now has only the Thumb and Middle finger bones, as i want it for optimization My question is if theres a way to automatically set the weights of the other fingers (index, ring, pinkie) to the middle finger bones. Using Accurig with only 2 fingers does not work. It creates randomly either an index or a ring finger bones.
It would be really useful for optimization because in games is used alot this optimization technique of having just thumb and the palm for the hand rig.