Make nails have the option to be same part of body uv.
Now there is no way in CC4 to have the nails in the same uv as the body. I mean a continous UV. Now they are broken and when optimizing the character it looks bad for the uv seams and the low vertex count. I tried to uncheck the nails from the Morphs tab but nothing happens. If i put the opacity of the Nails material then the fingertips are hollow. Should be a method to just have normal fingers with basic nails texture in the same uv island as the hands.