Morphs do not work with the morph keys in the iclone timeline correctly since the 8.61 update
Because I have not seen any other problems like this on the feedback tracker, I assumed the problem was something in my system. I wiped my hard drive and reinstalled only CC and Iclone. However, the problem persisted and not just in all my iclone projects but in the iclone projects from Reallusion as well. An example: I start a new project in Iclone, put in a character with a morph, set a key to have the morph to start at frame 200 and set a key to have the morph complete at frame 400. When I play the segment back, nothing happens with the morph between frame 200 and frame 390 then suddenly the morph occurs in full right before the completing morph key at frame 400. I really wanted to send that muscle guy Zane from the iclone template...but it was much to big so instead, im sending a ball. I morphed the ball from frame 0-500 and unmorph it from frame 500-1000 I am also sending an Mp4 render of the project in case the project file works correctly on your system so that you can see what I am experiencing. Thank you so much for looking at this. I am confident that you can come up with something. Warm regards, Cat