Someone has to sit down and check every other type of object animation for every timeline parameter and make sure the keys are cleared with Remove Object Animation. And that Remove Scene Animation clears EVERYTHING.
Remove Scene animation - clears almost nothing (cameras, lights, effects...etc)! Even when it removes animation, it still leaves keys at the timeline in a lot of cases.
Remove Object Animation - does not remove animation from any type of Shadow Casters. There maybe more but configuring Casters was most annoying in the last couple of projects
Hi 4u2ges,
Thanks for your Feedback,
The issues regarding GI Control and Remove Scene Animation have been successfully reproduced and have been reported to the team.
JoePan
Reallusion
4u2ges
Hello,
While making a video I discovered another bug with GI Control (it's at the beginning of the video). If there is an animation for GI controls and saved project just opened, the animation for GI is not in effect until GIAnchor is clicked at the scene manager.
Here is a video where I have shown the issue with Remove Scene Animation. Some animations are removed, and some are not. But regardless, the keys would still stay at the timeline! Which is really bad...
https://vimeo.com/1077637433
And the Conell Box demo project I used in the video is attached. You may open it, scroll through and then use Remove Scene Animation and check timeline again.
Feedback Tracker Admin
Hi 4u2ges,
Thanks for your Feedback, Regarding the following two issues :
Remove Object Animation : The issue can be successfully reproduced and has been reported.
Remove Scene animation : Cause we can't reproduce this issue, can you record a screen video about this issue, and provide your Project to us ?
Please attach the file in your next comment. If the file size is larger than 10MB, you can use cloud services such as Google Drive, Dropbox or OneDrive to make the files available to us and put the link in your comment. You can use Private Comment if you want to keep it private.
JoePan
Reallusion
1
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