Skin Color Material Color Adjustment not fully Artistically intuitive for consistent replicable human skin color creation
The Skin Color Material Color Adjustment is not fully Artistically intuitive for consistent replicable skin color creation or creating colour specifically informed by other coloring apps. I have also searched documentation and failed to get more information on controlling this to get good realistic skin tones hence if available please refer me to the documentation. I did however used Ai to get more info on the tool usage eventually. Currently i am forced to go to photoshop and or krita just to slightly tweak tones which i hope should be possible to do within CC fast.
My suggestion is if possible, have a different visual approach like the skin shade selector in Unreal Engine, or maybe have a blending mode for each of the blend colours , to give us more tonal ranges.
The current Setup is in my opinion is perfect for Creative works but a bit tedious for rapid production of ''human skin tones'' (at least for African Tones from my experience).
I am well aware that CC is not a texturing App but thought it worthwhile to give the suggestion.