Hi disastorm, This issue has been fixed. Please wait for the release version. Thank you. Soya Reallusion
Ignore my last comment, in reality there was still one more issue. Here is the final comment: *looks like there were 2 issues. The weird body and fingers and everything in the A pose gets fixed by just recompiling the Control Rig with no changes. However, after that, the right hands fingers seem reversed, so then you have to uncheck this: https://discussions.reallusion.com/uploads/default/original/2X/4/46a05b1c89933f413ba430f330e7dfb8ecf83a2d.png I don't know why you need to do that, not sure if UE5.6 changed something or what. After that, it looks like its fixed. The file is Content\CC_Rigs\Controls\CC_Body_Rig.uasset
*Update, it looks like this gets fixed if you recompile the Control Rig: Content\CC_Rigs\Controls\CC_Body_Rig.uasset You can close if you want, but this might be worth seeing if there is a way to prevent people from needing to do this or at least telling them about it.
here is another image showing other parts of the character getting weird too such as neck, head, torso, etc