182 issues found

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Sometimes when content is exported via 3DXChange using the Export OBJ option, the resulting file is corrupt and cannot be re-imported by 3DXChange. In software which does manage to read the corrupt file, the resulting content is not correct.
I have not been able to identify what causes this...More
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Submitted by Lord Ashes

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Not always but sometimes it crashes when i try to send from iclone to 3dxchange even simple props :(
The previous version was working great. This version has so many bugs...More
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Submitted by ahingel

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Active
It would be great if we could rig anything in 3Dxchange, any animal/character and any prop...More
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Submitted by ahingel

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Active
I'd pay 99$ ish if I could import a model into 3DX and click paint texture.
Not some basic barely functional painting software, supply brushes, paint strokes, layers.
I would even get Pipeline 3DX if I could use it to paint models with it....More
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Submitted by Dragonskunk

0

Votes
Not Reproducible
Hello.
I am having problems making the lips sync look real when I use the BMP and FV Visemes.
The shapes do not look real and so I thought I would edit my Character in Iclone 3DXChange 7.8 Pipeline....More
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Submitted by subongo

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Active
This was not a good move on Reallusion's part. It makes CC3 only Human compatible. If you wanted to create very unique creature faces and have them look like they are speaking properly, good luck because the ability to fix facial expressions was removed!
We need this function back ASAP!...More
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Submitted by Ascensi

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Active
Just don't know where to post this. I use Cartoon Animator 5. On one of the tutorials it says you can use 3Dxchange to convert mixamo motions to Reallusion format. I looked everywhere to get 3Dxchange so I could do that only to find out I have to spend $500 on iclone, which I don't need, to...More
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Submitted by hobbit.house

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Active
(Feature Request) I am creating a more realistic viseme set based on scans of people's faces - and using blend shapes is just creating a creepy uncanny valley. Driving the facial animation on bones makes it look smooth... however setting the poses manually in 3dXchange removes all benefit...More
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Submitted by annieanddoughnut

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Votes
Closed
I need to export and import model in cc3(3.4 version) and this is why.(For u3d)
when i export model with 'mouth open as morph'(its been 'game base'),the rootbone name is 'root'.
but when i export animation only from iclone7 by 3dxchange,the rootbone name changes into 'CC_Base_BoneRoot'...More
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Submitted by dluo

0

Votes
Not Reproducible
Hi, sir i have an houses block in fbx, its size 250mb, when i open in 3dexchange , after few time 3dexchange auto close...More
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Submitted by iamrizwan.com