180 issues found

1

Votes
Active
"Hi AccuRig Team,
I wanted to share some feedback on the Auto Rigger, as I think it has a lot of potential for Cinema 4D users. Overall, I was quite impressed with the initial rigging process within AccuRig itself – it felt very intuitive.
However, I encountered a few issues when bringing...More
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  •  1029
Submitted by 3deoskill

2

Votes
Active
I import an A-pose mesh, after some operations, the export is a T-pose, is this the version limit? I want the bind pose of the exported character to remain unchanged....More
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  •  1028
Submitted by 807110963

1

Votes
Active
I have a problem uploading a character on actorcore. After successfully rigging the character (accurig 1.3.2), I click on the upload to ActorCore button, but it says "actor count exceeded!. Although I don’t have a single uploaded actor on my account!!! Help me fix the problem. what should I...More
  •  3
  •  1022
Submitted by slega237

0

Votes
Active
Hey I have the following problem.
I export a character from Blender as FBX that has Vertex colors.
After rigging in Accurig and importing again all the Vertex color information is gone....More
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  •  1010
Submitted by justgoscha

0

Votes
Active
When I went to go upload my custom character from Actorcore to blender, once I put my animation on my custom model he was sliding around everywhere, and his arms were inside his chest, I used AccuRIG to Rig Him, also he looked perfectly fine in the Actorcore Model/Animation Viewer but once...More
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  •  1009
Submitted by asyncresearchinstitute

0

Votes
Released
After Update the sofrwater to 1.3.1 My character is having a hard time uploading to Actorcore, I love the test rig. But the only problem is each time I try to upload it to Actorcore it gets stuck at 10% and force close. Please I would really appreciate it if you tell me what the problem is...More
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  •  999
Bug
Submitted by teddyjonathan31

0

Votes
Assigned
In Maya, when you bring a FBX (maya template) from AccuRig the geo is rotated forward if its 180 cm or more (6 ft or more).
If it is 2 cm (tiny), then the object is NOT rotated forward but you can see that the skeleton is rotated -90 and
It also generates v_none for every geo you use in the...More
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  •  982
Submitted by julez4002

0

Votes
Active
I imported an FBX with crease information and executed the rig process, but the output FBX does not have crease information.
it is really helpful, if Accurig keep that information....More
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  •  972
Submitted by xraysatellites

1

Votes
Not Reproducible
When loading an FBX file. The application turns white. There is no exit or minus option either but the window is still moveable....More
  •  1
  •  972
Submitted by hensu

2

Votes
Active
Unable to export the file *Failed to upload files*...More
  •  1
  •  958
Submitted by Unknown User
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