366 issues found

0

Votes
Closed
The program came without the Photopea editor. Is that ok?...More
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Submitted by rhenxoff

0

Votes
Released
Steps to reproduce issue:
1. pick any character
2. Go to composer mode...More
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  •  682
Bug
Submitted by aanandvaibhao

2

Votes
Active
Imagine you have two animations now, one for standing shooting, and one for running; Do you want the character to run and shoot at the same time; Do you need to create a new animation? No need, you can easily use a part of each animation(standing shooting and running) and combine it into a...More
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  •  680
Submitted by lyriccness

0

Votes
Active
This isn't mine, but the new user might not know how to use Feedback Tacker, and this is something I'm currently interested in, so I'll post it here:
yhz511827709:
"Hello everyone,...More
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Submitted by NaturalGlitch

0

Votes
Not Reproducible
Cuando intento carga un personaje dura mucho en la sincronización y en ocasiones se cierra solo lo ha hecho como 20 veces. en diferente parte,...More
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  •  671
Submitted by visadotejada

0

Votes
Not Reproducible
Since I have reset my computer lately and reinstalled CAT5 again I am having a constant crash every time I am in the middle of a project.
Mostly while I am in composer mode and the character is linked to affinity Designer 2.
CPU: Ryzen 5 2600X 6 cores...More
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Submitted by zoubeir040

0

Votes
Active
Hi, I've found 3 problems with merging our CA4 content into CA5.
1) Nearly all files fail to transfer. eg:
=============================...More
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Submitted by Tarampa Studios

0

Votes
Assigned
I get this issue when I try to use a newly rigged character from scratch. What is causing this please?
Look at Left and Right Hair, back hair, and back hair 2.
VIDEO:...More
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Submitted by boxels

1

Votes
Active
Currently, when creating a character, it only has the front face by default. It cannot move in different directions like moho software 360 degrees. I hope this problem can be solved. After all, it is very difficult to create multiple character angles. Because this is so important, various animations...More
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  •  667
Submitted by 4804419

1

Votes
Active
1. During 360 Head creation, can we please have a "lock" function on the default central expression to prevent accidental morphing of it during use of the average/mirror functions.
2. In Face Key Editor, can we please have a check-box to hide/show spring bones? They make it very hard to see...More
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  •  663
Submitted by Tarampa Studios
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