366 issues found

0

Votes
Not Reproducible
I noticed this before and found a workaround by going to composer mode, sprite editor, load to Photoshop and save again...
Though as I work a lot with image sequences now, this is SO annoying, and no way to do this for hundreds of images ;-(
Please check this!...More
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Submitted by toystorylab

0

Votes
Active
I can't search the online manual for any results. even as simple as the keyword 'bone' or 'Bone Editor'...More
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  •  447
Submitted by chuckle70

1

Votes
Not Reproducible
so every svg character i try to load from my custom folder after the 5.3 update crashes the program, im using CTA5 they use to work fine before i updated, it doesn't matter if it's just a head or a full body actor, it just wont load my svg that were saved before the 5.3 update, i made a new...More
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Submitted by andraecwhite

0

Votes
Not a Bug
我想問我想用Photoshop or Clip Stubio Paint Pro 用來做 "影像編輯器", 或者這樣說我要匯入PSD file.
但我按"啟動編編輯器"
按"開始檔案" (圖01)...More
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Submitted by yiukakeung

0

Votes
Not Reproducible
Hello, I'm using the free trial version of Cartoon Animator 5, I'm following the tutorials available in your library, I created a free bone character from a png image, everything was working normally except the wireframe of the mesh subdivision which doesn't show despite making the correct...More
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Submitted by ielmaghraoui85

0

Votes
Active
A hard thing to do is a 360 character in 2d in 2d animation software, all 2d animation softwares struggle with that, I think one way to do it is mixing it with 3d features, I imagine 3d bones where you can rotate and manipulate them in a 3d space, where each bones has automatic draw substitution...More
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Submitted by danielfffffflores

0

Votes
Active
So, am I the only one that has notice the lack of a real easy to use -loop to- feature? Like a loop to set point, loop once, loop to end for motions? There is a loop click on the panel, but it does not seem to do anything. And the Categories tab here needs more options to choose from or an...More
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Submitted by matthew_a_tull

0

Votes
Released
Hello everyone
When the object is at a depth less than 0, for example at a depth of (Z) = 200, and by moving the bezier handle, the problem occurs here, as the path changes to the direction of 0.
Please watch the video for more clarification....More
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  •  441
Bug
Submitted by Mr. Y

0

Votes
Active
There is a bug for bone hands where the order relayering tool only moves the hand in front, not the fingers. See the links below for more details
https://forum.reallusion.com/538842/Reordering-layers-with-Bone-hands-fingers-stay-behind-the-face
https://reccloud.com/u/68fk4df...More
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  •  440
Submitted by Dr JP

1

Votes
Active
It is great news that the new editing power of animator 5.1 has made life easier than ever before
Many thanks t the team who have made this possible
Also with gif imports or apng...More
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Submitted by r78zj99
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