114 issues found

0

Votes
Not a Bug
I've created several morph sliders for custom teeth and relative size and position. These work great on CC characters that are exported to iClone. However when those characters are re-imported to CC to be used as full head or full body morphs the teeth morphs are not imported. Is this a common...More
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  •  2236
Submitted by Colonel_Klink

0

Votes
Hold
If you do some adjustments to any material channel textures through the new 'Adjust Color' panel (which is very practical btw) and save your project, then the modification are 'baked' into the texture (or it appears to be so).
When you load back a project/character, all the color adjustments...More
  •  0
  •  2218
Submitted by GOETZIWOOD STUDIOS

0

Votes
Hold
The brightness slider gives for -100 a white texture and for 100 a black texture for the metallic and the roughness channel....More
  •  3
  •  2174
Bug
Submitted by Tesira

0

Votes
Active
My computer crashed and I had to reinstall. All programs have been updated to current version. When I try to reinstall this content I get a message saying I need to update. Kind of important as I use this for work and need the hair for a project I am working on....More
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Submitted by SagaStudios

0

Votes
Released
Hi,
After installing the product "StaringAtYou" from the MarketPlace (https://city.reallusion.com/ContentPreview.aspx?i=JCC9ff28e7bc1e4d61d9), one slider does not appear in the CC2.01 interface (Left Eye - Move Front & Back).
This slider and the other ones file are properly installed into...More
  •  1
  •  2148
Submitted by GOETZIWOOD STUDIOS

0

Votes
Active
It seems to happen only when I have applied a head from crazy talk 8...More
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  •  2145
Submitted by larryjbiz

4

Votes
Active
Character Creator is promoted to be the perfect tool for Game Engines like Unity.
But 50.000 triangles or more for just one character is way to much for most games. Certainly for mobile applications.
Please create some templates for lowpoly singlemesh characters. With options to use lowpoly...More
  •  0
  •  2144
Submitted by Juzer

0

Votes
Released
When activating the Appearance Editor and then selecting Use Inputs under Mesh Data, the thumbnails of the inputs are sometimes only partially shown. See input_maps_thumbs_1.png for an example.
The user has to widen the side panel to show all thumbnails, as shown in input_maps_thumbs_2.png...More
  •  4
  •  2117
Bug
Submitted by animagic

0

Votes
Not a Bug
In the Marketplace, if you set a sub-folder for a morph-slider, then when installed the slider will appear in Character Creator 2.01 where it was originally created/placed in CC2.01. The ccslider files, however, are correctly installed into the CC2.01 Template/AvatarControl sub-folder.
1)...More
  •  0
  •  2114
Submitted by GOETZIWOOD STUDIOS

0

Votes
Released
The appearance/material decal tabs are not showing the 'input image slots' when 'input is selected (see attached images)
The essential morphs pack has been installed and shows essential morphs
The one-click verification states...More
  •  3
  •  2093
Submitted by Waterlane Studios
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