Okay, this is a stupid problem but yes I made it. When I found installer may keep the history of old files, I tried to delete all my CCZBFaceTool files to erase the installing history. And it was a disaster. Now when I REINSTALLED this plugin, I got NOTHING installed but an ICON image,which...More
When I try to export with FBX, there is no option. I have tried restarting the software. I cannot scroll further in the FBX export window. What is the point of using this if I cannot export?...More
Since I uninstalled my old version of zbrush and installed a later version which I place in a different path, I clicked the button Face Tool, there will be a warning "can't find zbrush". I placed the Face Tool Data Folder and zsc file in Zplugs64 in my new version of Zbrush folder but when...More
The Character Creator (CC4) IClone (IC8) could have any tool, or plugin with artificial intelligence (AI) After all, nowadays, AI it's a good tool to make a image and video. In other words, if Reaillsuion team do not integrate the softwares CC4/IC8 with AI, this software may become obsolete...More
1. A character made of CC4 is imported from 3DS MAX to CC Auto Setup for 3ds Max. 2. Convert the skeleton to BIPED. 3. Import existing BIP motion data....More
Is there a way to use the merge material UV funktion on a selection of the CC_Base_Body ? the CC_Base_body is assembled from head,body,leg,arm,nails,eyelashes i only could merge all this components at once , wich lead to having a tiny head/ body parts on the UV surrounded by big nails and eyelashes...More
Hello, I recently purchased CC4 and installed v4.5 upon exporting a character for use in Maya, I found that although the skinning for the clothing is working nearly perfectly within CC4, the skinning had a lot of problems. I have attached two image, one from within CC4 and the other from within...More