949 issues found

0

Votes
Released
Hello
When I want to export my avatar created with character creator 4.2 and i add the option "mouth open as morph" it puts me Fbx export failed.
Can you help me please ?...More
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Submitted by broad.studios16

0

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Active
hello, I need software to create 3D model busts from photos. For further printing on a 3D printer. But I hate to spend longer than £300. Do you have an offer? What programs would suit me? Sorry I don't know which section to ask this question....More
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Submitted by eglonse

0

Votes
Not Reproducible
I cannot export FBX for any character except for the "Talking Kevin" project. All other characters fail. I can export as an OBJ but that is unhelpful in my line of work. I talked to tech support and did all the things i was asked to do and it still failed then they suggested i download the...More
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Submitted by masterdmn8

0

Votes
Active
Browsed the Wrinkles feature offering, nearly purchased the package(s). First, it appears the Dynamic and Essentials are two different packages, to be purchased separately. Combine them into a single package, otherwise, it just seems like nickle and dime-ing customers. It turns off customers...More
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Submitted by JasonWynngard

0

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Released
I have CC3 and CC4 on the same computer.
If I try to use the old version hairs on CC4, the weight maps are disappeared.
If I do the same job on CC3, it works well....More
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Submitted by Elyssa

3

Votes
Active
Hi,
I upgraded from Character Creator 3 to 4 and noticed the blend shape channels were renamed in CC4, which can really screw up a pipeline. Please, please, please don't change the names of your blend shape channels.
I now have to spend hours trying to find the channels that once were...More
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Submitted by deleon8t4

0

Votes
Assigned
1 - Create a new project with UE4.27.2 / Template "Thrid Person" ( with plugin Reallusion "Auto_Setup" 1.22 or 1.23 )
2 - Export a character with Unreal setup from Character Creator 4.02
3 - Import the character in UE4.27.2 project with the UE4_Mannequin_Skeleton...More
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Submitted by Patrick_AIV

1

Votes
Not Reproducible
When exporting a character with subdivision ticked and importing such character into Unreal Engine there is always an issue around the face no matter the model. Even when using a default character model and adding subdivisions the issue still persists. Please try this for yourself.
When importing...More
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Submitted by vicvictoriouz

0

Votes
Released
1. Load default CC3+ character
2. Run Accurig to re-rig the character (to Humanoid)
3. Export character with UE preset...More
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Bug
Submitted by OokamiOokami

0

Votes
Assigned
I purchased Hair Builder recently and was sure I will be able to build any hairstyles I want, because it's a builder.
But I couldn't find any tips on how to build hairs. Only 2 presets (samurai knots) for male and plenty of hair patches for female. In my work, I need to build vintage male hairs...More
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  •  1114
Submitted by Tosyk
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