992 issues found

0

Votes
Active
The first: Failed to calibrate the camera. For proper calibration, please adjust the viewport to encapsulate the entire face of the source model.
The second:Failed to parse the model. Please adjust the positions or quantity of the alignment points and try again.
I tried many models and read...More
  •  1
  •  1210
Submitted by 41864400

0

Votes
Active
der Hub sagt ist installiert, lässt sich auch deinstallieren und nicht in CC4 finden.
Ich habe auch keinen Bock den alles neu zu installieren weil das immer Probleme macht.
Da ich alles ordentlich bezahlte habe würde ich gerne wissen was los ist....More
  •  0
  •  407
Submitted by Unknown User

0

Votes
Active
1. Selected Character
2. Enabled Facial Profile Editor
3. Sent all parts to Zbrush with model scale x0.01...More
  •  2
  •  542
Submitted by Ascensi

0

Votes
Active
It's great that mesh smoothing on export has been added. It would be extra useful to have a check box for "just smooth head" or maybe a masking system. Much of the body isn't seen when it's hidden by clothing, etc, so this would be a nice optimization technique when porting to a gaming platform...More
  •  3
  •  557
Submitted by dpolcino

0

Votes
Not Reproducible
If you go to makeup and apply on a default actor... it activates the editor...but no color or alteration is applied... it used to work, but for some reason it was added the editor and not as it was before, and it doesnt work......More
  •  1
  •  460
Bug
Submitted by litaz

0

Votes
Active
Hello,
I use HeadShot 2 mesh a lot and have made an observation.... ( see attached image)
Thanks....More
  •  0
  •  527
Submitted by mhouse777

0

Votes
Not Reproducible
Fbx export failed for last two days for any project. Tried all type of options also uninstall and reinstall ...every thing but not happaning....More
  •  1
  •  557
Submitted by ssoftoons3d

0

Votes
Active
I changed my IClone software on my new computer and I deactivated my old PC IClone account now it's not installing on new pc...More
  •  0
  •  526
Submitted by Vicky Torrie

0

Votes
Active
* New method: no matter how tangled hair/fur might be when users create it, this additional concept should be utilized to keep hair cards separated and properly weight painted when users are given the option to convert their models to cloth.
-Universal Hair Card Binding Process
*When the binding...More
  •  0
  •  517
Submitted by Ascensi

0

Votes
Active
When creating a character in CC4, in every instance pixelated dots appear on the character's skin. These dots vanish when the camera is zoomed in or if viewing closely in the viewport in preview mode, but when you zoom out, they reappear. Initially, I thought they were just part of the character...More
  •  1
  •  553
Submitted by StormGrrl