When creating a transform path for the character i cannot seem to go back and edit the path, i have followed the information on the following link: http://manual.reallusion.com/CrazyTalk_Animator_3/ENU/Pipeline/Default.htm#Resources/CTA3/08_Animation/Creating_a_Path_Animation.htm%3FTocPath...More
Hello, I am not satisfied of the support as I opened a ticket yesterday. I did not get any feedback from you. I would like to know where to get the english installers of CrazyTalk Animator 3...More
FOR SOME REASON IN CHANGING THE SPRITES BECOMES EASY AS WHEN GOING TO COMPOSER MODE TO ANIMATE THE CHARACTER THE ARMS DO NOT FUNCTION AS IN THE SPRITE MODE SO THEN YOU GO BACK TO THE SPRITE MODE AND RE-DO EVERYTHING THEN GO BACK INTO ANIMATION MODE AND THE SAME THING HAPPENS - PLEASE FIX...More
Encore un crash qui m'a fait perdre Trois heures trente de travail; Pourquoi votre Logiciel N'enregistre pas Convenablement. ???? J'avais enregistréTrois fois le programme. La troisième fois Avant de fermer je clic Sur focus all Pour désélectionner Un acteur; Car je ne peux désélectionner...More
The following section of the manual describes the option of linking or embedding external video files in a project: You are here: Project > Project Settings http://manual.reallusion.com/CrazyTalk_Animator_3/ENU/Pipeline/#Resources/CTA3/02_Project/Project_Settings.htm%3FTocPath%3DProject...More
when i'm using camera view the scene looks fine, but if i unused the camera view all the characters and props are being stretch. i attach two images, you can see the difference of the characters....More
i cant save a project or load one... anything that has to do with going to the file manager through the cta3 app...it will freeze immediately saying ' CRAZY TALK ANIMATOR STOPPED WORKING' i updated my graphic driver but the problem continues and i need help to resolve it...More
For future releases of CTA I would love to see a 2D physics engine implemented. So that animators could add things like snow falling randomly, or empty a container of bouncing balls and have them react randomly. And to be able to have gravity and wind apply to a character or prop. If gravity...More