I purchased the SWAM hair pack that had the Calais Hair. It worked fine until the last two updates. After the first update, the bottom of the hair stopped animating with the top of the hair, creating bends and stretches. I reported this to technical support, and was told I could fix it by...More
Hello, using upper-body assets of the Essential Clothing pack such as a T-shirt or Coat causes problems with the file after it is saved and re-accessed. Steps to recreate (happens every single time for me) 1. Create a CC3+ character (or use the avatar for quick)...More
Since the recent update to CC3.3 and the new CC3+ Bases I've found that some characters are not properly smoothed when converted to Game Ready meshes. This seems to badly affect CC3+ characters, slightly affects CC3 meshes, and oddly isn't at all a problem when creating a character using Headshot...More
Open CC3. Watch CPU and GPU usage. CPU is around 5% and GPU varies between 25% and 100% even though only the default character is showing and the application not in use at all....More
Trying and trying to work with GoZ between this programs and its impossible, every time I'm trying to do this, Character Creator tries to re-import the mesh as Cloth....More
Hello, We have a couple questions about Reallusion's skeleton joint data in CC3, and the skeletons export data read by our third party software (Maya 2019). We have noticed that CC3+'s export data is not read by Maya as we would expect. If you refer to the included image ("CC3_Export_JointData...More
Steps to reproduce: 1) Create a CC3+ character with larger-than-normal eyes, such that they do not close properly. 2) Use "Fix Blink" option in modify menu, and confirm that eyes close all the way....More