I've asked this during a webinar headshot plugin, I believe it was before it was officially released - if it could capture animals - at least for ones that have similarities eyes, nose/nostrils, lips etc I hope you can make some adjustments/AI training ASAP so animals could be added. Dogs...More
The Near and Far values for the Clipping Plane for the camera cannot be set independently. The Clipping Plane seems to have been added in 3.2. The default is a range between 0.1 and 999.0. When changing one of the values, the other one follows. For example, when setting Far to 9999, the value...More
https://time-travel-rephotography.github.io/ Software must make use of the latest technological advances. CC3 and Headshot plugin must leave the hundreds of buttons and sliders for nit picking, rather improving upon a "less than 7 user mouse clicks" solution to arrive at an amazing (minimum...More
Easy to duplicate -- select an object with multiple materials and use polygon reduction (with recommended settings) and checkmark "Bake Textures" (I used 2048 but I think it happens at all resolutions). The textures are indeed baked to a new material (with "Merge" as the suffix) but the rest...More
I understand appearance editor isn't available for CC3 yet so if we need to change the appearance - the workaround is to use a CC1 character, edit the appearance, and then convert to CC3. The problem is that the CC1 Base_Substance Avatars (CC1_Base_Male, CC1_Base_Female) do not allow wound...More
Hi, I played around a lot with the IClone->Unreal LiveLink. I use it mainly to bring my characters to the engine. My steps are: CharacterCreator->IClone->UnrealLiveLink. The problem i stumbled over is, that the imported characters have sooo many materials that the Draw calls are insane. My...More
- When starting New Project make it with a clean scene - The scene Needs to have the IBL Sky Showing Off The issue is the default IBL Sky is really irritating on the eyes. You folks have changed the background color to a nice darker grey in the scene with IBL Sky not showing so why not start...More
If the ini file for the baking of the textures contains a .TIF file (at least in the eyes -- I haven't verified if this is true elsewhere although I suspect it is) it will crash CC3 (which exits without explanation). It ALSO seems to crash if the ini file contains both bump and normal maps...More