So this is sort of an old bug refreshed. You all know about the issue when importing some character (Daz in that case) that the Eyes are not closing completely. Two known ways of fixing it:...More
Something has changes for the worse in the latest release. 1. This is easy to replicate and this is only happening in CC. Render a face with "Optimize with Full Screen Render" and WITHOUT Super Sampling. The render would come out squeezed horizontally. AS oppose rendering with "Optimize with...More
Your default models have poor proportions and very large breasts. I suggest using more model proportions from my file. https://dropmefiles.com/QHPOj...More
Headshot poorly recognizes depth (profile) of face. It is inconvenient to work with the profile during correction. It would be nice if the Headshot had a front mode and a profile. And no texture projection mode. And I must say that you are great....More
Steps to reproduce: Any avatar is good for the test. I reproduced the issue after I reset the avatar to Neutral base. - open Modify -> Morphs tab...More
This is closely relate to https://www.reallusion.com/FeedBackTracker/Issue/Texture-size-is-getting-reset-at-FBX-export This time if I Export an Avatar from CC as an iAvatar and specify low res texture (like 256), all cloth, accessories and hair assumes that resolution for the avatar in CC...More
Hi I've noticed that reallusion's subdivision is using Catmull-Clark SDS but lacks the option of setting the way how to Subdivide the UV's say to Edge in stead of boundary. It would be awesome to have that implemented....More
Major Issue with IRAy after the latest updates yesterday. The Eyebrows render with a weird artifact still and now after the render finishes, try hitting the save icon on top left and you will notice the PNG, JPG options are gone, its showing imaterial as the file format. Needs a fix and update...More