Hello, Meshes disappear when zooming. I have reduced the situation to a minimum: Create Accessory adds an obj- file to the standard avatar. After reading Opacity jpg or prn file the effect occurs. If you zoom in on the head of the avatar, more and more hair will disappear. The effect is not...More
1. I export a model from CC3 to ZBrush (2021) using the GoZ button. 2. I do some basic modifications on ZBrush using the move tool. 3. When I press all on Zbrush the body model in CC3 didn't import well...More
Not so long time ago Octane Renderer became free for personal and commercial use in UE4 - https://home.otoy.com/render/octane-render/demo/#prime I just tested it, but unfortunately, CC3 characters (And MetaHumans as well) don't have any texture on the final render. It might be Octane's issue...More
The problem arise when you need to place a decal right over UV seams. It maybe difficult to implement real-time decal placement over UV seams, as it require a "heavy" image processing. The workaround by using same 2 decals and matching across the UV, is also not possible. At the current state...More
Convert to Game Base - Some important issues Full control over how materials are merged, when selecting Convert to Game Base -> Multi-material Add an option so you can select which materials to merge together....More
Would be easier if we could send to zbrush any expression from CC3 directly, instead of using 3dxchange Now we can only send it to zbrush in A or T pose ex. If we modify the pose with the eyeblink and reimport it, it meshes up the whole character...More
Having male and female ethnic presets for Character Creator 3. Say an African animation studio wants to make a crowd of 3d people... instead of having to start by converting Caucasian presets to make African presets before they start making variations on model...... They can jump right in...More
hi have been trying to work out why it is that when i create a split head / body morph from one i have sculpted the eyes and teeth won't morph as well? can anyone please help?...More
When I use 'polygon reduction-object' ,the model shows some fracture surfaces. Before I did it,I checked origin model ,it is OK, no fracture surface. How can I fix it?...More