Can there be a mode in preferences where the user doesn't have to be informed about things like a character selected has springs bones that pop up as a message on the 3D area. It's a real nuisance that blocks selecting anything that's behind the text. After the 100th time I don't want to see...More
Greetings, After installation of iC6.54 patch application crashed on start if Internet Access is not available. This situation is close to situations described in my reports 2307 and 3382 but iC6.54 crashed on start not on exit as iC7....More
Many times when a user wants for example to straighten up the spine of a character or just 1 joint it would be handy to zero out just that one part and not reset everything. Also, if a user wants the for example the mouth to be reset or eyes to go back to default without having to reset all...More
It would be handy to be able to UNDO several steps at a time, and also to know to which exact step to undo. If the Undo button could show a list of steps, say at least the last 20 changes I made, then I could select from it how far back I want to undo, and get the "undoing" done in one click...More
snapping keys sliders indicating when they have keyframe (eg move along the timeline and see morph values turn red as they pass over keyframes) right click undo (so very very useful)...More
have a character look at a object but all this to be a simple key range which could be moved/copied on the timeline with falloffs e.g. two characters talking. One character is set to look at the other....More
Hello When I build a scene, I use intensively the "Edit Motion Layer" and the hot key "N" is very useful. But i don't find, in your user manual, Hot keys for "Motion Puppet" and "Face Puppet" which are very useful during the construction of the animation of a scene....More