1662 issues found

4

Votes
Active
When I build a mesh and import it into my scene..position it/rotate it etc and get it just how I I want, but then I need to modify the model in my 3D Application (C4D) I want to be able to just refresh the model in iCLone rather than have to re-import, re-position, re-scale, re-rotate every...More
  •  0
  •  805
Submitted by simon_20140205222146880

0

Votes
Active
It might be useful that iClone Pipeline have a bridge to allow any scene loaded in Cartoon animator show in iClone's scene view with access to edit the 2D animation and be timeline.
It would have the option to show in the background or as an overlay over the iclone stage so that the 2D parallax...More
  •  0
  •  1067
Submitted by Ascensi

0

Votes
Assigned
Found an interesting bug. I know the Persona move command is not really used anymore, but a few users still use it. There is a bug that showed up several versions ago, I think.
When an avatar is given a move command and then walks to and along a path, there is some unusual snapping to the...More
  •  0
  •  1027
Submitted by Rampa

1

Votes
Active
If we import a morph with morph creator, it doesnt appear in 3dxchange so we can use it as an expression
Would be great if we could do that, because it makes easier the process, than to reimport and convert the whole character again
Thank you...More
  •  0
  •  866
Submitted by ahingel

0

Votes
Active
Would be amazing if there was a bridge from iClone to Zbrush too (not just CC3)
That way we can create and import any prop faster into iClone.
Would be great also if the layers on Zbrush(morphs) transfers to iClone too...More
  •  0
  •  1132
Submitted by ahingel

0

Votes
Active
Hi Guys, Phyton has been around for a while now and I have tried to install it again and again. I just can't manage. Would it be possible to have an easier and straight forward installer for instance with an exe file?
Also here is a big ask. Is it possible to make the time line in I clone...More
  •  0
  •  938
Submitted by thofi

0

Votes
Assigned
Hello,
it is not possible to package a game including the live link plugin in Unreal Engine 4.
Just try to package any project and it won't work. The Problem is, that you include "UnrealEd" as an dependcy and this can not be be build in a Game Module. So somewhere must be a dependency from...More
  •  0
  •  1298
Submitted by tobi.cornreborn

1

Votes
Active
Hi,
When doing my latest plug-in I would have loved to access attached objects (children of a parent object) - but this was not possible.
The only related function available at the moment is SetParent....More
  •  0
  •  984
Submitted by elMartino

0

Votes
Active
Reallusion, you probably get a lot of people complaining that their project no longer opens and they ask you if you can fix it, likely because they overloaded the scene beyond their computer's memory.
*If the scene was overloaded perhaps an option with the "failed to load" message gave them...More
  •  0
  •  849
Submitted by Ascensi

0

Votes
Active
I'm requesting you to create a new tutorial for creating a city scene and a run chasing scene between 2 persons in iclone.
I have tried a lot creating this but the environment, the location is not at all suitable... I hope you could create a youtube video for this and teach me or if any video...More
  •  0
  •  957
Submitted by sathchinnsastry