Morph Creator/Animator is a great tool, which can be used not only to deform the mesh but simply move and/or rotate props. With morphs you would have more control over props as oppose to baked perform actions or key-frame animation simply because 3-rd party apps (where morph are created)...More
This is basically just a note to say that I think that the tooltips and other in-editor bits on iClone 7 could be more clear about what is happening and why with the sending of avatars to 3DXchange. Basically it doesn't send over any animations, and that was very much unexpected for me; I...More
Grass class of objects right now don't have anything but diffuse and bump channels, and don't cast or receive shadows. These objects however do give the user the ability to make their own plants that have wind effects, and could be much more useful if they had PBR support and especially the...More
I exported an iClone CC body obj to 3DCoat to paint (with keep UV) but in 3DCoat anything I painted on the legs would show up on the head. I was using the spline paint tool. So i thought iClone must have some UV issue that wont work for what I'trying to do (just paint anywhere and the paint...More
When collecting all the actor's animations into MotionPlus all data is correctly saved (Animation, Facial Expression, ReachTo, ...) but eyeballs' animation is not....More
Hi out there, What we allways missing is a Textgenerator INSIDE Iclone like the "create a primitive shape..." that every 3D Software have like MOI (Moments of Inspiration), Cinema4D, Carrara 3D -to name a few....More
The iclone7's automatic updater downloads the patch; my system, W10, refuses to overwrite the iclone.exe The process aborts. As I paid for the early bird iclone7, it shows up as free in my order history (!!...) and I don't find the patch to upgrade manually. Please, remedy! I get upset this...More
Would love to have an option to select 'personalities' for transitions between camera movements (point A to point B), without linking to a prop, such as: MOVEMENT wobbly,...More
Please add the ability to automatically set the playback/render range to match the length of the clip(s) in the timeline. I often work with looping animations and I constantly have to zoom in on the timeline and manually drag the start and stop flags to match the start and stop points of the...More