If the Roadmap for 2020 is not ready yet there could be something be added like - building subscene ( like in aftereffects the compositions ) to make interactive scene possible and - the ability to import and use SVG/ and animated GIF including to drive them ( start/stop/repeat)...More
When moving a motion bone 40 units this aligns with the unit system compared with other objects. However, I only need to move a skin bone about 10 units for the same distance. I compare this using the same character, one rigged as non-human and the other as non-standard....More
I attached a screen capture. I just replaced my grass texture with some gradient opacity but its not working. i still see the full texture. Also it applies the gradient of the opacity as color on the main texture(not as opacity) and it makes it darker to the bottom https://www.dropbox.com...More
This character was appearing fine ever since I customized it up until the latest update, when the mesh faces became a mess. When I first made it, I did reassign entire mesh to Body material so that I can control it's appearance better (it is supposed to be a ghost). As I said it was appearing...More
I bought the iClone 7 and some Export content for "Fire Fighters" character from marketplace just yesterday, I bought all these to make my life easy, but seems like I ended up in similar problems by spending rather more The bones are completely different in this content I bought there are...More
IMPORTANT: Before testing this the PopcornFX_Sequencer folder must be deleted from C:\Program Files\Reallusion\iClone 7\Bin64\OpenPlugin See this issue report for details:...More
As the title say, the python plugin for PopcornFX is causing iClone to create Crash Dump files on exit. How to reproduce: 1. Open iClone with just the empty default project....More
I installed the Live Link Plugin to UE4 2.42 and when closing the program it produces an error message. I have reinstalled UE2.42 and the plugin. This occurs with a new empty project with only the live link plug in activated - if I deactivate the plugin then the error stops....More