1662 issues found

0

Votes
Released
I have what I think is a large project file of about 300,000 polys that 7.02 has been happily chugging along with. Updated to 7.1 and now when I try to preview or add an animation it crashes instantly. I have uninstalled and reinstalled 7 but now I can't open my project file (I assume there...More
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Bug
Submitted by Buggane

1

Votes
Not Reproducible
hi trying to transfer a character from iclone but there's no joy... it seems the CC3 BASE AS SOON as the transfer tab is clicked, UE4 4.24.2 crashes? , it seems to work with the
CC1 BASE... unreal just reports an error which says
"(01) Can't evaluate frame for 'Outfits_DH_Kevin_0'. No data...More
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Submitted by Siverse

0

Votes
Assigned
Dear Reallusion!
I bought Iclone pipeline (CC 3dxchange) in september from you.
The program runs on Nvidia GTX 1080 series. Until december was no problem with running Iclone with nvidia driver 39... installed....More
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Submitted by Levi528

0

Votes
Assigned
Sometimes the wrong texture images get applied to part of a prop.
CROSS-REFERENCE ISSUE #5237:
https://www.reallusion.com/FeedBackTracker/Issue/Wrong-shaders-assignment-in-mi-export-files-on-complex-props...More
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Submitted by justaviking

0

Votes
Not a Bug
We cant select the custom folder of the Material tab to access the custom ones we have saved...More
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Submitted by ahingel

0

Votes
Released
After the latest update, Curve Editor plugin crashes iClone when started with right mouse click on a clip.
If started from plugins menu, there is no crash, but it does not show any curves from a clip (sampled of course)...More
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Submitted by 4u2ges

0

Votes
Closed
When you use the new iClone 7.41 feature to Render in "Full Screen" mode for improved performance, it leaves the Iray panel and Iray icon tray open.
This prevents true full screen mode, since the preview window does not stretch all the way across the monitor.
DESIRED RESULT:...More
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Submitted by justaviking

6

Votes
Assigned
There is a *major* problem with baking Reach IK keys: When you bake Reach keys on a Motion clip, either directly with the Bake Reach Key option or indirectly via Collect Clip export, it adds unwanted up and down motion on the hips/center of gravity at seemingly random points in the active clip...More
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Submitted by DialogueTrainer

2

Votes
Active
It's an issue when you've built something from many props with many constraints and the only way to show it functionally held together is to lengthen the speed of the clip to give it more time to calculate but then you'd have to shrink it back to the original size later.
I've also found that...More
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  •  3047
Submitted by Ascensi

0

Votes
Released
Take a character, move some of the bones in the hand and create a gesture. In my sample file I made two moves, which resulted in two clips, when I then merged, but I think this will crash iClone without even doing that.
Go to collect clip (the old way, since you can't save Gestures with the...More
  •  2
  •  3035
Bug
Submitted by Kelleytoons
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