996 issues found

0

Votes
Released
iClone8 crashes when adding another motion clip to a facial motion clip. I'm having trouble using multiple .iTalk files....More
  •  2
  •  1095
Submitted by yogdyr

1

Votes
Active
Good evening,
I am currently experiencing an issue where I can no longer import my Character Creator file into iClone.
For reference I am using Character Creator v4.2 & iClone v8.12...More
  •  2
  •  872
Submitted by 3Dteam_282958

0

Votes
Released
The "Look at" feature of the head in a non standard character doesnt work as expected
the head doesnt look at the direction you are pointing to follow...More
  •  2
  •  373
Submitted by ahingel

0

Votes
Released
when you enable toon shader doesnt cast shadows on dummy floor
this was working in ic7...More
  •  2
  •  378
Submitted by ahingel

0

Votes
Released
Trying to load any iMDExt file has the error shown in screen captures.
I have tried uninstall/install of Motion Director pack but the problem persists.
This seems to have happened after the Motion Director update....More
  •  2
  •  555
Submitted by paro_3453

0

Votes
Active
live link suddenly stopped working
I reinstalled twice. The first reinstall worked for a little while and stopped....More
  •  2
  •  422
Submitted by raywatson0992

0

Votes
Released
I'm working on a big project, and I can't continue my work as the timeline stop reading after 44700 frames and go directly to the end.
The bug happen also with a new project. In project settings, just add 50000 to end frames and play the timeline arround 44600. It will stop at 44700 frames...More
  •  2
  •  493
Bug
Submitted by Leowald

0

Votes
Not Reproducible
I have unzipped an asset and then tried to import it into iclone 8. (1st click and dropped and then tried usig file toolbar. The material imports but not the fbx file itself.
I then tried putting it into unity to see if it was a problem with the file itself but it worked fine in unity
Error...More
  •  2
  •  401
Submitted by DireRedWolf

0

Votes
Closed
Open IClone 8
And the transforms just starts transforming and moving the view away for ever.
So can't use the program at all....More
  •  2
  •  377
Submitted by rollasoc

13

Votes
Active
Hi
It is very needed in IC8 to have the option to apply animation to selected bones or exclude the bones while applying the animation like masking in the Motion Puppet. Considering that adding user's animation library and packs to the Motion Puppet library is tricky and painful.
Thanks...More
  •  2
  •  710
Submitted by Mana.Lucine