Dear Reallusion team, as the title says, linking a prop to a character or another prop and unlinking it at a different position, reverts the prop to its original starting position. Video-link attached to replicate the issue https://youtu.be/jtuQHauaw1o...More
Hi, I create character animations in iClone 8 and record facial expressions and eye blinks with Face Puppet before exporting them as FBX. However, when I import the FBX into Cinema4D or Twinmotion, the facial animation does not work. Also, in the online manual (https://manual.reallusion.com...More
1. Using Motion Director. 2. Load Character CC4 Kevin.ccAvatar. 3. Load this hair to Avatar. (Prime Hairstyles - Center part curtains.rlHair OR Ear length Bob.rlHair)....More
Hi, I have a problem with the purchased product "BuildingGen Plugin for iClone 8 + BuildingGen - French Style". Everything works fine, the basic product/plugin BuildingGen Sampler generates everything correctly. But the problem is in the add-on that I purchased as part of the package. Whenever...More
Dear Iclone team, Currently, I am using iclone 8.5, I face some issue while exporting custom mesh to blender, in iclone 8.5 I link mesh to avatar it work proparly, once I export into blender it not linked it , please find attached image 1 and 2...More
When I first installed buildingGen it worked fine. After a few hours I closed and reopened the plugin for a new building and now all I get is a ghost like image and no new building is created. Building samples do not load nor is there any menu. Closing iClone, uninstalling the plugin, reinstalling...More
after importing xsens animation data using the xsens profile, thumbs are consistently rotated backwards.From the first frame of the T-pose the thumbs are backwards. Something about the motion profile doesn't work with the thumbs, we need an update to the xsens profile....More
We are currently using the auto setup and live link plugins for Unreal from iClone. We have made modifications to the Unreal engine. At present, during the compilation process of the Unreal engine, it is necessary to compile the related iClone plugins. However, we are unable to compile some...More