996 issues found

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Like title says. Even without changing anything in Motion Modified and clicking OK, it would twist most of the bones out of place.
Note: Some motion clips are affected more than others.
No such problem in iClone 7....More
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Submitted by 4u2ges

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installation problem...More
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Submitted by lovepatel2585

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I work with high width resolutions projects (> 6200px width). If I keep the viewport on that resolution (see attached example), and the render window is set for render images, iClone always crashes when I try to save the project.
To replicate it, make a new project (empty or not), set the...More
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Submitted by Andrés Moya

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In Iclone 7, I could link a Camera to a Character’s Root Bone and it would link the actor’s position to the camera, no rotation.
In Iclone 8, the position and rotation is inherited, so the Camera shows a jerky motion as it is linked to the actor’s position and rotation. I have none selected...More
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Submitted by pedrosura

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Dear Reallusion team,
The option in the face puppet motion tool to record it at 50% speed no longer works. Currently the only way to work around this issue is to set the timeline speed to a lower speed. I always record animations at a lower speed, so this is an essential option for me.
Best...More
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Submitted by LABRATS

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Dear Reallusion team,
As mentioned above, artifacts appear when material has opacity maps. I've tried it with all shader styles (Traditional, PBR, DigitalHumanShader) and it always looks like the image below.
This makes it difficult for us to use volumetric lights as the results don't look...More
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Submitted by LABRATS

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Been trying to use Morph Creator for while now because I find it very useful towards creating tertiary/subtle animations. Unfortunately, in iClone versions 8.3, this feature is not working. Or unable to launch....More
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Submitted by BoChangles

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Steps to reproduce
1. Go to Edit > Preferences (or use Ctrl + P)
2. Change the Preset to Maya...More
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Submitted by soareallusi01

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Hi
I've tested the software, first able i can say is the best cuz its so hard to find a software on which provide the best quality on animation, textures etc. Well done :)
The things that the software needs to rock on and be unstoppable is the following things:...More

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Hi all,
In the latest MetaHuman kit files, just a heads up that there are multiple CC4 blendshapes missing from the "CC4_anim_PoseAsset.uasset" - and therefore those things don't animate MetaHumans.
For example, there are no Ears (Ear_Up_L, Ear_Up_R, Ear_Down_L, Ear_Down_R) which are animatable...More
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Submitted by mrtobycook