1663 issues found

0

Votes
Active
Maybe this option can be piped through the Reallusion hub since it has in place to check programs to see if they are installed and updated or not.
This would be ideal because it opens up remote access if people need to work on or demonstrate projects remotely. As long as the main computer stays...More
  •  0
  •  1242
Submitted by Ascensi

0

Votes
Not a Bug
When using the morph creator, trying to morph between two CC3 generated morph character can result in an invalid morph. It looks like the vertex ordering is different creating issue. What's odd is that the body get wrong **only** if clothes are exported with it.
Step to reproduce:
1. Create...More
  •  2
  •  1241
Submitted by shikha.chaganti

0

Votes
Assigned
Recently, I updated iclone. After then, sometimes I'm getting error messages. This time, I was importing a character who wears "camisole c"( cc--content--shirt--essential clothing-- camisole c) from "character creator" and I got the message: "The memory could not be read". I pressed ok button...More
  •  1
  •  1240
Bug
Submitted by Elyssa

0

Votes
Not a Bug
The grass doesnt applied as it should on a surface, if you convert it from prop to terrain....More
  •  3
  •  1238
Submitted by ahingel

0

Votes
Active
I needed to display the timeline indicator in time units but it doesn't change, it only shows frames....More
  •  1
  •  1237
Submitted by Dragonskunk

0

Votes
Assigned
I'm trying to use the Python from "Creature Base Animal World Vol.5". Whenever I apply the "Crawl", "Crawl Fast", or "Swim" motion to the Python iAvatar, the snake distorts into an unnatural "U"-shape (you can see the bones distort and 'leave the body' in the attached picture). I've re-installed...More
  •  0
  •  1237
Submitted by gordryd

1

Votes
Not Reproducible
Hello,
I was asked in the community forum to open a feedback tracker issue in regard to an issue we're having with the UE4 auto-setup plugin for both CC3 and iClone7.
Our project was created under UE4 4.25. We converted the project to 4.26 when Epic officially released the engine update...More
  •  4
  •  1236
Bug
Submitted by Ghetzi

0

Votes
Not a Bug
It doesn't matter if Global illumination is enabled or disabled.. if GI Indirect Light is enabled then the iClone renders contain light flicker and is seen at particular camera angles.
When rendering, Specular Tracing is also enabled but again only the GI Indirect Light seems to be the determining...More
  •  1
  •  1235
Bug
Submitted by Ascensi

0

Votes
Not Reproducible
Im facing this issue when I started transfer file to the unreal engine through iclone...More
  •  3
  •  1234
Submitted by saravanamuthusha

1

Votes
Active
B shortcut for piking material is great, but I would need one also for the paint bucket too. You hit b to pick the material but you have to go select the paintbucket to apply it somewhere else.
A shortcut for the paintbucket tool would be very helpful to me.
Thank you....More
  •  0
  •  1234
Submitted by ahingel