1663 issues found

0

Votes
Released
I have the same problem as this post .https://forum.reallusion.com/478351/Smart-Hair-CC3-character-to-UE4-issue?Keywords=hair
All my software is up to date.
My Workflow, cc3-ic7, the character and animation are imported to UE4 through export FBX, There's something wrong with the hair....More
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Submitted by weili

2

Votes
Assigned
I've tried this with various frame rates for unreal Project (i.e 30fps or 60fpd) and also viewed my own transfer frame rates to ensure they're at 50PFS or higher. All settings in Unreal are correct for either a 30fps project or 60fps project. Whatever animation I have in iclone always seesm...More
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Submitted by kungphu

6

Votes
Active
Whether by plugin or core feature update, this feature would save time and the need to switch between multiple apps to create the effect....More
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Submitted by benhairston

0

Votes
Not a Bug
As the announcement of the official website says today is the day of the release of version 7 but I do not see that it is real...More
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Submitted by Franperez3d

0

Votes
Not a Bug
The error happens when using either characters from iClone 7.73 or other imported characters through 3DExchange, correctly setup with footcontact limits. This error is regarding manual animation by using the gizmos and the mouse
1. Place any character on ground
2. Turn off "Footcontact"...More
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  •  1814
Bug
Submitted by doubblesixx

0

Votes
Active
Hi there, please, you could add a scrollbar to track menu list of timeline. When there is a large number of props on the scene, it is not very convenient to look for and include objects. Thank you...More
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Submitted by flint1galeev

0

Votes
Released
This is my second attempt to get this solved. Last time I did not save my project file. This time I did.
Here is the problem:
The DOF mask seems to be broken. There is no seamless transition between the "in focus" and "out of focus" parts. In the "out of focus" parts of the picture there seemed...More
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Submitted by thedirector1974

3

Votes
Assigned
Instead, the key is written to the next frame on the left. Depending on which bones are getting transformed, the outcome is unpredictable.
Slippery feet, jerky motions.. etc. There is nothing helps to fix the faulty frame, except to move the entire clip by a few frames to the left or right...More
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Submitted by 4u2ges

0

Votes
Active
Hi just thought that since iClone 7 is a real time graphics engine, that if it were possible, it would be great to have Nvidia's hairworks system built in, with perhaps a hair system like maya's xgen, to get life like flowing animated hair. What do you think ?
here's their promo vid https:...More
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Submitted by Siverse

2

Votes
Active
In reality we are sensitive, as humans, to the direction and quality of sound. The ability to build a soundscape adds a lot to the dramatic impact of any animation. At present you need to go via 3rd party packages such as Adobe After Effects which not all can afford....More
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Submitted by SeanMac