1129 issues found

0

Votes
Not Reproducible
The message appears when opening projects that have been modified since the last update 8.63.
https://drive.google.com/file/d/1oMGYqpzwF3OrbhM74xiAIuFxBTvAhhJr/view?usp=drive_link...More
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Bug
Submitted by pierovarda

0

Votes
Active
When applying a gesture to a character in iClone I get this error and am forced to continue in trial mode on the full version....More
  •  0
  •  679
Bug
Submitted by benredekop1

0

Votes
Released
It seems to not care about the first keyframe, just starts morph a handful of frames before last keyframe. see video....More
  •  2
  •  536
Bug
Submitted by mgr0704

0

Votes
Not a Bug
steps by steps (also showing the picture)
1. adding "SHIRT" to character in CC4 (as pic number 1)
2. sending to iclone (as pic number 2)...More
  •  1
  •  670
Submitted by damar.td

0

Votes
Released
Since updating to the latest version, AccuPose is no longer working. When I select one of the core poses and either double click it or click on "Apply Pose" it generates a key frame in the timeline, but the character does not adopt the pose....More
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Submitted by tacknstock

3

Votes
Active
Regarding the issue I mentioned earlier about being unable to launch the Morph Creator on characters with a SubD level of 1 or higher (see ticket here: https://www.reallusion.com/FeedBackTracker/Issue/Failed-to-launch-Morph-Creator-because-of-higher-SubD-levels),
I thought it could be really...More
  •  0
  •  712
Submitted by Leowald

0

Votes
Not a Bug
Hello, in many of my animations I often need to add morphs to my characters. However, when I click on “Morph Creator,” I get the error message shown in the screenshot... What’s the proper way to add morphs to characters that have a minimum SubD level of 1?
Right now, the only workaround I’ve...More
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  •  785
Submitted by Leowald

0

Votes
Assigned
When importing a FBX into IC8 if the FBX have negatives values in Bone scaling it will fail to import correctly the animation and will be messed up!
This doesn't occur in IC8, Exchange and other software as Blender.
I've attached a file with an FBX with and without the problem (Thanks for...More
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  •  686
Bug
Submitted by facr73

1

Votes
Not Reproducible
Issue was not present in previous versions of V8, and I cannot identify a correlation between specific props and/or characters with the freezing. I exported an animation perfectly, and then an hour later the exact same character would not export, when only a few visemes had been modified....More
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  •  622
Submitted by brendan_271748

0

Votes
Not a Bug
The auto-blink feature is flawed. The auto-blink option is completely pointless. Think about it: Do you blink twice often? It makes no sense. Blinking twice feels artificial. Choosing any blink mode will cause you to blink twice simultaneously. Why set it that way? Can’t you just blink once...More
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  •  684
Submitted by gaweiwei
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