1129 issues found

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Hello, i was very sad to experience that Accupose does not work on Windows 7. On install attempt the Hub says "Windows 10/11 only".
I wonder why a plugin for a Software that runs on WIn7 has only been developed for Win10/11. For me as a programmer there is no
imagible reason why this not should...More
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Submitted by K_Digital

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Yes, that's right, I've only purchased cartoon animator 5 so far and haven't purchased iclone 8 yet, mainly because I think iclone 8 is overpriced. I have not purchased iclone 8 yet, mainly because of the high price of iclone 8. I have to buy various plugins in addition to iclone 8. Many plugins...More
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Submitted by 4804419

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Please see the photo attached .
It should show the primary issue.
I cannot select my iPhone - No LiveFace option in the menu....More
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Submitted by garyegilbert

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Not Reproducible
I have exported video on this machine previously, but now it is unable to do so. Please advise.
Thanks...More
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Submitted by ccheeney77

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Suddenly, motion live doesn ' t work. I don't know why !
I realy need for my job, please Hello me !
Véronique...More
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Submitted by veronique.robardet_712056

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You could duplicate the SSS shader and write it for glitter so it changes based on light settings and angle. We can't use the existing roughness channel or metal channel to make this work because the sparkle will remain static.
I achieved glitter in iC8 but not yet refined as it potentially...More
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Submitted by Ascensi

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Not Reproducible
You had no appropriate tag. It's iClone itself.
I have a corrupted iClone 8 animation file. Maybe it was too long when I created it, but reducing the length did not fix it.
The volume buttons on the play bar both cause lockup for close to a minute....More
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Submitted by dan_190125

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Released
No Morph Creator window open...More
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Submitted by Unknown User

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Hello, we want to be able to see the animation cycle (looping infinitely) inside the curve editor to always see the relation between first and last frame next to each other (and vice versa). I've attached a screenshot from Maya that resembles the requested feature....More
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Submitted by TechAmulets

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Assigned
When creating animations for game engines such as UE, there is not always a need to export the mesh and textures. For example: when you are just authoring animations.
I think an option to export only the skeleton animation would be faster and generate less data....More
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Submitted by OokamiOokami