1129 issues found

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It has a positive influence to some scene object, but on others (like hair for instance), it causes flickering in many instances.
Also does not behave well with displacement maps and causes z-fight with close proximity meshes....More
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Submitted by 4u2ges

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As i am creating the animation it would be a great help to have a window showing a close up of the individual character im animating and also have another window open to view the overall shot. For example if i have two characters talking to each other it would be helpful to see in one window...More
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Submitted by Pupmike1

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Hello. I need some help. I have a scene that has only a Motion_Dummy_Female in it, and I have been using a combination of AccuPose and hand gestures to create an animation. Halfway through, I noticed an iClone watermark had appeared in the scene, which after some investigation I understand...More
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Submitted by tomelissaconway

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Currently, iClone 8’s Animation Layer system primarily functions in an additive manner where the top layer either overrides or accumulates over the base animation. However, in software like Autodesk MotionBuilder, animation layers offer multiple blending modes that allow for more flexible and...More
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Submitted by megaoutput

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When I use the image layer, it's not scaling to full screen like it used to, there's no way to move it so it covers the entire viewport...More
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Bug
Submitted by davidmaximo

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Subject: Feature Request: Skin Weight Editing in iClone & Character Creator
Dear Reallusion Team,
I would like to request a skin weight editing feature directly within iClone and Character Creator, making it easier to refine character deformations and control dynamic cloth behavior....More
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Submitted by megaoutput

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Dear Reallusion Team,
I’d like to request an enhancement to Motion Trails in the iClone viewport that would improve animation workflow and motion refinement.
Feature Request: Keyframe Handles in Motion Trails...More
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Submitted by megaoutput

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Currently, iClone 8’s AccuPose (Edit Motion Layer) allows users to pose characters manually, but movements made with the mouse are not recorded in real-time. Instead, users must manually keyframe poses at different frames. This makes fluid character animation with AccuPose slow and tedious...More
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Submitted by megaoutput

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We still cant do something like this in IC https://www.youtube.com/watch?v=C7sLziUqEzE&ab_channel=MatthewPalaje
we cant use our of walks and run with MD limited to you're over priced packs
Physics is a joke still out dated...More
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Submitted by SapphireBlu

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Currently, the iClone Graph Editor allows users to adjust motion speed by manipulating X, Y, and Z position curves using Bezier handles. However, there is no dedicated Speed Graph view, similar to what is available in After Effects.
In After Effects, the Speed Graph Editor enables animators...More
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Submitted by megaoutput