Issue with Auto Blink via face puppet and Look At feature exporting to blener
Hey, I animated a scene in iClone and I seem to have an issue when exporting to blender. I have a full scene, with blink and look at other characters. When I import it to blender, the look at feature seems to not work and my characters are not blinking or eyes tracking the object.
Hi Soya, i know this is an old thread but im facing the same issue. Could you expand on this advice a bit. I tried to manually click on the eyebrow area, then i recorded my face puppet recording with autoblink on, but when i exported to unreal, all the facepuppet animations worked except the autoblink. Any advice?
khaistatus
OK thank you, that fixed it. I also figured out the look at feature exporting to FBX. It seems to work pretty well with a sphere as a placeholder.
Feedback Tracker Admin
Hi,
The puppet will not bake auto blink unless you manually click on the eyebrow area in the Puppet panel to record the blink.
Soya
Reallusion
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