Sehr geehrte Damen und Herren, ich möchte einen Character von CC4 nach IClone 8.62 übertragen. Im CC4 ist der Character vollständig. In Iclone 8.62 ist er das nicht mehr. ICh habe Ihnen die Screenshots angehängt. Alle Bibliotheksdateien sind auf dem aktuellsten Stand. Was kann ich tun? Mit...More
When I apply either the Aaron HD Facial Profile or the General HD Facial Profile to the Aaron Avatar, then send the character to IC8, Face Puppet throws an error [see attached screenshots]'there is no matching profile for the target character CC5 HD. However, Face Key displays the Facial profile...More
Auto Setup for Unreal *1.41.8109.1* + Unreal Live Link *1.36.4427.1* got crash on *UE 5.5.4*, when attempting to Transfer *CC5 character* on *Auto Processing* Phase ... everything works great on using Auto Setup for Unreal *1.40.8027.2* + Unreal Live Link *1.36.4427.1* + UE 5.5.4 but in this...More
Hello.. Im having issues with loading normal FBXs that were loading before the 8.61 update... every time i try to load a second fbx..it will crash... I have also had crashes when i want to simply align a bone to match the previous clip.. i cannot reproduce this one though.....More
Used Scan Reality Character in CC5 and upgraded mesh to Level 2 then sent to Iclone ( 8.60 ). Import was correct withe new HD mesh. SAVED CHARACTER...More
Been 7 months, still no fix for this. I noticed in the forum that this has been mentioned a few times and frustrated users are quitting Iclone. Specific issue is right hand rigging is reversed I believe. See my previous submission....More
Hello Reallusion Team, I'm an active developer and creator within Decentraland and would like to suggest features that could greatly improve the workflow between Character Creator/iClone and Decentraland (DCL). With the growing demand for metaverse-ready assets, native support for DCL inside...More
Here is a conversation with me and Rampa: The wrinkles system you have is great: https://www.reallusion.com/contentstore/character-creator/pack/3d-characters-wrinkle-essentials/default.html...More
Hello Support Team, I'm currently using the connector to transfer a Crowd-Sim animation into Omniverse. While the character positions update correctly in the Composer, the animations themselves do not appear to transfer—the characters remain in a T-pose within Omniverse. I suspect I may have...More