User defined Mesh grid selection color change upon selection
I was just thinking it would be amazing if a user of character creator could define the color being used upon the selection of an item withing character creator when selecting the grid of the mesh during editing. what i mean by this is when the active mesh that is being edited, it would highlight in a user defined color instead of both mesh grids being the same color (white) and then when unselected it would switch back to the base color. when working with the mesh grids in a zoomed in position, it is very difficult to determine which verticies/faces need to be selected for modification. this is especially true if you are trying to adjust clothing, a parented prop or figure to a secondary figure for collision or bisection of meshes.