1 . when a character or object in linked to another moving object and sent to NVidia omniverse the the linked objects doesn't stay liked in omniverse when exported from iclone. infact object or character becomes displaced and misaligned.
2. character hair becomes transparent in omniverse Realtime mode and doesn't obey opacity values Slider to reduce the hair opacity
3. please implement soft cloth physics export from iclone to ov