1 . when a character or object in linked to another moving object and sent to NVidia omniverse the the linked objects doesn't stay liked in omniverse when exported from iclone. infact object or character becomes displaced and misaligned. 2. character hair becomes transparent in omniverse Realtime...More
Dear Reallusion Team, I hope this message finds you well. I would like to bring to your attention some ongoing issues with the compatibility between iClone and NVIDIA Omniverse. Specifically, there are several bugs and compatibility issues that affect the animation of objects. For example...More
Here is a conversation with me and Rampa: The wrinkles system you have is great: https://www.reallusion.com/contentstore/character-creator/pack/3d-characters-wrinkle-essentials/default.html...More
Hello Support Team, I'm currently using the connector to transfer a Crowd-Sim animation into Omniverse. While the character positions update correctly in the Composer, the animations themselves do not appear to transfer—the characters remain in a T-pose within Omniverse. I suspect I may have...More
Character body animations and facial blendshape expressions are falling down with the current Kit 107. Please fix this? Support TicketID : 259933...More
Clicking on the Live link in Iclone 5 an error says, "IC Ominiverse Connector is not compatible with the Current version of iClone. Please check Nvidia Ominiverse for updates" See below the screen shot of the problem....More
I am currently following the issue same as here. https://discussions.reallusion.com/t/issue-with-scale-when-using-crowd-sim-in-omniverse/12758 However, I have also encountered with scale mismatches between iClone and Omniverse. The world scale appears to be 100:1. I wonder if there is any...More