Hi, I tried with latest version of iclone7 and cc3, using default cc3+ character when export, select delete hidden surface, export both head and body independently, the joint part of the export models does not match correctly, maybe the delete hidden faces function does not locking the ventricle...More
Today I loaded CC3 and was having some issues where it couldn't find some textures. so I uninstalled CC3 and reinstalled, now Smart Gallery is totally missing and refuses to reinstall....More
I am trying to copy an animation from an iClone model I exported last month to a new export of the same model in blender, but the bones' names have changed and so the animation data cannot be linked. There are too many bones to rename them individually, how can I fix this?...More
I am having the same problem. After uninstalling Smart Gallery, it works. But is it not possible to use Smart Gallery? https://www.reallusion.com/FeedBackTracker/Issue/Character-creator-3-always-Not-Responding...More
Im requesting that restore files have a grey scale thumbnail of the project generated before a crash happens this solves having a big folder of restore files that are not quickly identifiable visually...More
In this project, I discovered that drive mapping is related to rendering. There is no problem locally, so if you use the alphabetic drive mapping provided by Windows (ex c:\ d:\ e:\ z:\), there will be no problem. I found out that it is not possible to randomly designate a mapped drive name...More
I've been diving into learning how to edit Normals in blender. I've used this video tutorial to help me. When I import my character back into CC3 the Normals are no longer showing. When I import my FBX from blender into Unreal Engine it works. When I import my FBX from CC3 or Iclone 7 it does...More