1077 issues found

0

Votes
Closed
I am having an inconsistent issue with Character Creator 3 for iClone and iClone 7. Most of the time, when I start up one or both of the programs, they will load (very slowly) and then come up with a warning saying that unsaved data was detected. This happens even when a previous project was...More
  •  4
  •  2081
Submitted by Omniscreations

0

Votes
Closed
1. Export default character as FBX in T pose and A pose.
2. Import into Blender, both poses are the same.
Come on, fix this simple issue please....More
  •  3
  •  2071
Bug
Submitted by path.to.the.future

3

Votes
Assigned
Hello,
I came across a problem today after I finally got around to testing out the Live Face Link with CC3 characters, and I noticed that one of the characters I made in CC3 using the Smart-Beard wouldn't animate the beard/moustache.
I checked all the settings in CC3, and even reapplied the...More
  •  2
  •  2068
Submitted by JohnnyKCreations

0

Votes
Released
Steps to reproduce the issue:
1. follow the tutorial from the lower link to retopologizing a low poly mesh and creating a high poly mesh.
Link: https://manual.reallusion.com/Character_Creator_3/ENU/3/Content/Character_Creator_3/3.3/09_Transformer/Importing-HD-DAZ-Characters.htm...More
  •  0
  •  2060
Submitted by mibtesamsadiq

12

Votes
Assigned
Importing Daz G8 character through Transformer leads to issue with eyelash not fitting properly, as it merely places a CC3 base lash in an approximated position.
Recommendation - allow the shape of the lash to morph though automatically so that it properly fits the actual G8 eyelid-shape transferred...More
  •  12
  •  2048
Submitted by TonyDPrime

0

Votes
Released
I just tried the export from CC3.03 to Unity3D 2018.3.3f1 with HDRP following your tutorial and using your setup script. I'm using Unity High Definition RP package version 4.9.0 released 2019-01-28. The materials mapping does not work as I end up with a prefab that's all white....More
  •  1
  •  2030
Submitted by michael.pickering

0

Votes
Closed
I downloaded CC3 last week and had an enormous amount of issues with exporting FBX files. Everytime I clicked the 'export' button, CC3 completely crashed. After trying unsuccessfully to work the program, I un-installed everything, then re-installed the program through the Reallusion HUB. I...More
  •  4
  •  2022
Submitted by trevanderson185

0

Votes
Not Reproducible
Attached see pic of a character I originally created in CC1, then to CC2 and finally to CC3.
1. There is something wrong with the conversion process as it has turned the eyes to a ghostly look as you run the animation.
2. I asked Support for help, but they seemed to be lost as to what to do...More
  •  3
  •  2015
Submitted by TucsonDoobie

1

Votes
Assigned
Version of used applications:
Unity Engine: 2019.3.0f6
Character Creator 3.3 or 3.2...More
  •  5
  •  1995
Submitted by character-creator

3

Votes
Active
When you need to replace a morph in the Face setup in 3Dxchange. Ex fix the blink.
It would be good if you can export the morph from CC3 directly and load it into 3Dxchange.
Currently when you try do this, 3Dxchange tell you that the vertex count is wrong....More
  •  0
  •  1993
Submitted by The-any-Key